This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revision | |||
| mageslaying [2026/06/12 03:08] – [1. Range] clarify sniper range wording khai | mageslaying [2026/06/22 04:01] (current) – [3. Tanking] khai | ||
|---|---|---|---|
| Line 45: | Line 45: | ||
| * A Trauma Damper reduces mental damage by one box per hit. However, you still suffer wound penalties, which reduce your odds to successfully attack and dodge. | * A Trauma Damper reduces mental damage by one box per hit. However, you still suffer wound penalties, which reduce your odds to successfully attack and dodge. | ||
| * A Damage Compensator reduces wound penalties (each rating is effectively one less box of damage in each of your physical and mental tracks). | * A Damage Compensator reduces wound penalties (each rating is effectively one less box of damage in each of your physical and mental tracks). | ||
| - | Note: Increasing willpower from 6 to 7 isn't really meaningful. But increasing from 6 to 11 (e.g., pain editor + adrenal pump + kamikaze) | + | Note: Increasing willpower from 6 to 7 isn't really meaningful. But increasing from 6 to 11 is a very different story.\\ |
| Note: When taking physical damage, a Trauma Damper will transfer one box of physical to mental.\\ | Note: When taking physical damage, a Trauma Damper will transfer one box of physical to mental.\\ | ||
| Note: A Damage Compensator prevents a Trauma Damper from functioning unless the damage to be taken would cause you to exceed your compensator rating. But combining the two can allow for better wound penalty mitigation for single M or S hits.\\ | Note: A Damage Compensator prevents a Trauma Damper from functioning unless the damage to be taken would cause you to exceed your compensator rating. But combining the two can allow for better wound penalty mitigation for single M or S hits.\\ | ||