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azazel_rigging [2024/07/31 07:54] – [The Bad] Clarification vs spirits khai | azazel_rigging [2024/10/07 15:47] (current) – Ammo capacity, drugs, and some editing khai | ||
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===== Azazel' | ===== Azazel' | ||
- | This reflects the state of the game as of ** May 13, 2024 **. | + | This reflects the state of the game as of ** Oct 7, 2024 **. |
==== The Good ==== | ==== The Good ==== | ||
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- The GM-Nissan Doberman, which ties for the most heavily armored drone in the game, is available in chargen. | - The GM-Nissan Doberman, which ties for the most heavily armored drone in the game, is available in chargen. | ||
- Magic vs drone functionality doesn' | - Magic vs drone functionality doesn' | ||
- | - It takes ~21k nuyen of upgrades after completing chargen and entering the game to make the Doberman able to handle most enemies. | + | - It takes ~21k nuyen of upgrades |
- | * With a hardpoint, gas vent IV, and foregrip/ | + | * With a hardpoint/firmpoint, gas vent IV, and foregrip/ |
* With dikote glazing, the Doberman is immune to any damage codes with attack power 15 or less. | * With dikote glazing, the Doberman is immune to any damage codes with attack power 15 or less. | ||
- | * With an ultrasound sensor module, the Doberman | + | * With an ultrasound sensor module, the Doberman |
+ | - When mounted, a weapon' | ||
==== The Bad ==== | ==== The Bad ==== | ||
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- Enemy attacks with power greater than 15 will almost instantly wreck your drone. This is because the rigger control pool cannot be allocated (yet), leaving the drone with no more than 4 dice for damage resistance tests. | - Enemy attacks with power greater than 15 will almost instantly wreck your drone. This is because the rigger control pool cannot be allocated (yet), leaving the drone with no more than 4 dice for damage resistance tests. | ||
- Drones can only attack targets in the same room. | - Drones can only attack targets in the same room. | ||
- | - Drones can only ram or shoot firearms, | + | - Drones can only ram or shoot firearms. The power of a ramming attack depends on the drone' |
- Drones with more than one weapon mounted will take multiweapon penalties, even when only one weapon is being fired. | - Drones with more than one weapon mounted will take multiweapon penalties, even when only one weapon is being fired. | ||
- Drones have no way to deal with doors. | - Drones have no way to deal with doors. | ||
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- An MCT-Nissan Roto-Drone can tow (i.e. lift) a Doberman over any terrain. | - An MCT-Nissan Roto-Drone can tow (i.e. lift) a Doberman over any terrain. | ||
- Drones can be upgraded with autonavs, and gridguide can be activated over remote control. | - Drones can be upgraded with autonavs, and gridguide can be activated over remote control. | ||
- | - Drones can be upgraded with mechanical arms, which allows | + | - Drones can be upgraded with mechanical arms, which allow drones to interact with elevators and loot most items (but not cash or keys). |
- | - A high carrying capacity drone upgraded with heavy duty mechanical arms (neither of these are available in chargen) can easily loot large quantities of heavy armors with decent nuyen values. Along with good negotiation and intelligence, | + | - A high carrying capacity drone upgraded with heavy duty mechanical arms (neither of these are available in chargen) can easily loot large quantities of heavy armors with decent nuyen values. Along with good negotiation and intelligence, |
- | - Drone movement ignores initiative, so it's possible to enter a room, shoot, and then immediately leave the room without being delayed until your next initiative pass. With sufficient initiative from a rating 3 vehicle control rig and/or drugs, it's possible for a drone to defeat more dangerous enemies by downing them before they can act (but not reliably). | + | - While most reaction and initiative bonuses from 'ware don't apply while rigging, drugs do. In particular, Cram is cheap, long lasting, and has no crash effects. With sufficient initiative, it's possible for a drone to defeat more dangerous enemies by downing them before they can act. |
+ | - The code for drone movement |