This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
pghq_extras [2022/05/18 18:38] – [Firearm Design options] wither | pghq_extras [2023/08/18 15:56] (current) – wither | ||
---|---|---|---|
Line 141: | Line 141: | ||
==== Custom Firearm Design Options ==== | ==== Custom Firearm Design Options ==== | ||
^ Type ^ Design Options ^ | ^ Type ^ Design Options ^ | ||
- | ^ Holdout Pistol | Firing Mode (SA only), Improved Ammo Cap, Improved Concealability, | + | ^ Holdout Pistol | Firing Mode (SA only), Improved Ammo Cap, Improved Concealability, |
- | ^ Light Pistol | Firing Mode (SA, BF, or SA/BF only), Improved Concealability, | + | ^ Light Pistol | Firing Mode (SA, BF, or SA/BF only), Improved Concealability, |
- | ^ Machine Pistol | Firing Mode (FA, or BF/FA only), Heavy Barrel, Improved Concealability, | + | ^ Machine Pistol | Firing Mode (FA, or BF/FA only), Heavy Barrel, Improved Concealability, |
- | ^ Heavy Pistol | Firing Mode (SS, BF, or SA/BF only), Heavy Barrel, Improved Concealability, | + | ^ Heavy Pistol | Firing Mode (SS, BF, or SA/BF only), Heavy Barrel, Improved Concealability, |
- | ^ Revolver | Firing Mode (SA only), Heavy Barrel, Improved Concealability, | + | ^ Revolver | Firing Mode (SA only), Heavy Barrel, Improved Concealability, |
- | ^ SMG | Firing Mode (BF, FA, or BF/FA only), Heavy Barrel, Improved Concealability, | + | ^ SMG | Firing Mode (BF, FA, or BF/FA only), Heavy Barrel, Improved Concealability, |
^ Shotguns | Firing Mode (SS, BF, or SA/BF only), Bullpup Configuration, | ^ Shotguns | Firing Mode (SS, BF, or SA/BF only), Bullpup Configuration, | ||
^ Taser | Improved Concealability, | ^ Taser | Improved Concealability, | ||
Line 161: | Line 161: | ||
^ Improved FCU | +10 per level | - | +1 per level | Increases FCU | - | | ^ Improved FCU | +10 per level | - | +1 per level | Increases FCU | - | | ||
^ Bullpup Configuration | 25 | None | 1 | +1 Recoil Comp | -0.50 FCU | | ^ Bullpup Configuration | 25 | None | 1 | +1 Recoil Comp | -0.50 FCU | | ||
- | ^ Firing Mode | BF 100,FA 120,SA 5,SA/BF 105 | BF +0.50, FA +0.50 | 1 || BF/FA -1.00 FCU | | + | ^ Firing Mode | BF = 100, FA = 120, SA = 5, SA/BF = 105 | BF +0.50, FA +0.50 | 1 || BF/FA -1.00 FCU | |
^ Heavy Barrel | 25 | +0.50 | 1 | +1 Recoil Comp | -0.25 FCU | | ^ Heavy Barrel | 25 | +0.50 | 1 | +1 Recoil Comp | -0.25 FCU | | ||
- | ^ Improved Ammo Cap | 2 per round | None | 1 || - | | + | ^ Improved Ammo Cap | +2 per round | None | 1 || - | |
- | ^ Improved Conceal | 20 per level | None | +1 per level || -0.25 FCU per level | | + | ^ Improved Conceal | +20 per level | None | +1 per level || -0.25 FCU per level | |
- | ^ Increased Power | 80 per level | +0.25 per level |+1 per level || -0.25 FCU per level | | + | ^ Increased Power | +80 per level | +0.25 per level |+1 per level || -0.25 FCU per level | |
- | ^ Recoil Compensation | 70 per level | +0.25 per level | +1 per level | +1 Recoil Comp | -0.25 FCU per level | | + | ^ Recoil Compensation | +70 per level | +0.25 per level | +1 per level | +1 Recoil Comp | -0.25 FCU per level | |
- | ^ Weight Decrease | 5 per level | -0.25 per | +1 per level || - | | + | ^ Weight Decrease | +5 per level | -0.25 per | +1 per level || - | |
+ | ^ Folding Stock | +40 | +0.50 | 1 | +1 Recoil Comp | - | | ||
^ Availability ^ Street Index ^ | ^ Availability ^ Street Index ^ | ||
Line 177: | Line 178: | ||
- Syspoint Cost: 5 per item, + Nuyen cost from DPV calculation above | - Syspoint Cost: 5 per item, + Nuyen cost from DPV calculation above | ||
- Increased Concealability (2 levels max for all frames) | - Increased Concealability (2 levels max for all frames) | ||
+ | - Improved FCU adds +0.25 FCU per improvement, | ||