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khai_ware [2024/05/21 15:57] – external edit 127.0.0.1 | khai_ware [2024/11/02 18:07] (current) – Section on making nuyen; drug use 'ware has its own section khai | ||
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===== Khai's Cyberware/ | ===== Khai's Cyberware/ | ||
Just some thoughts on selecting 'ware to survive the shadows of Awakened Worlds CE. | Just some thoughts on selecting 'ware to survive the shadows of Awakened Worlds CE. | ||
+ | |||
+ | ==== Making Nuyen ==== | ||
+ | Cyberware and bioware are not cheap. The three primary methods to generate nuyen are (1) autoruns, (2) paydata, and (3) selling loot. Payout for all of these can be increased with negotiation. | ||
+ | ^'ware for negotiation | ||
+ | |biosculpting / tailored pheromones |+8 dice, -1 TN |+4 dice | | ||
+ | |||
+ | Strength allows a character to carry more loot. Those using strength-based melee weapons will also want more strength to make it more difficult for enemies to resist attacks. | ||
+ | ^'ware for cpool ^max bonus ^ | ||
+ | |cyberarms + cyberlegs | ||
+ | |muscle augmentation IV |+4 str | | ||
+ | |pheno alteration (str) |+1 str | | ||
+ | |adrenal pump II |+4 str (temporary) | | ||
+ | Note: Quickness limits the number of individual items you can carry in your inventory, but you can work around this by putting things into containers. | ||
+ | |||
+ | Alternatively, | ||
+ | ^'ware for drone use ^ | ||
+ | |vehicle control rig | | ||
+ | |datajack | ||
==== Combat Pool (cpool) ==== | ==== Combat Pool (cpool) ==== | ||
Cpool dice can be allocated to help you dodge ranged attacks, soak damage, and/or attack. Unlike canon SR3, cpool dice aren't depleted by actions in a combat turn, so you get all the dice, all the time (unless surprised). Base cpool is calculated from (quickness + intelligence + willpower)/ | Cpool dice can be allocated to help you dodge ranged attacks, soak damage, and/or attack. Unlike canon SR3, cpool dice aren't depleted by actions in a combat turn, so you get all the dice, all the time (unless surprised). Base cpool is calculated from (quickness + intelligence + willpower)/ | ||
- | ^'ware for cpool ^max bonus | + | ^'ware for cpool ^max bonus |
- | |cyberarms + cyberlegs | + | |cyberarms + cyberlegs |
- | |tactical computer | + | |tactical computer |
- | |muscle toner IV |+4 qui | | + | |muscle toner IV |+4 qui |+2 | |
- | |cerebral booster II |+2 int | | + | |cerebral booster II |+2 int |+1 | |
- | NOTE: if your (quickness + intelligence + willpower) total is odd, then adding a suprathyroid gland (+1 quickness, plus other bonuses) also provides | + | |suprathyroid gland |+1 qui |+0.5 | |
+ | |pheno alteration (qui) |+1 qui |+0.5 | | ||
+ | |adrenal pump II |+2 qui +2 will |+2 (temporary) | ||
==== Avoiding Melee Damage ==== | ==== Avoiding Melee Damage ==== | ||
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NOTE: armor from 'ware do not count against worn armor vs quickness.\\ | NOTE: armor from 'ware do not count against worn armor vs quickness.\\ | ||
\\ | \\ | ||
- | ^'ware for body | + | ^'ware for body |
- | |cyberlimbs | + | |cyberlimbs |
- | |dermal sheathing | + | |dermal sheathing |
- | |dermal plating | + | |dermal plating |
- | |bone lacing | + | |bone lacing |
- | |suprathyroid gland | | + | |suprathyroid gland | |
+ | |pheno alteration (bod) | | ||
+ | |calcitonin | ||
==== Taking Damage ==== | ==== Taking Damage ==== | ||
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|pain editor | |pain editor | ||
NOTE: the adrenal pump can cause significant damage when it wears off, and the pain editor when active disables the trauma damper.\\ | NOTE: the adrenal pump can cause significant damage when it wears off, and the pain editor when active disables the trauma damper.\\ | ||
- | NOTE: drugs can also be used to temporarily increase your willpower. Toxin Extractor bioware can make it easier to resist damage from drugs.\\ | ||
\\ | \\ | ||
Ranged manipulation spells can be dodged. See the above section on increasing cpool.\\ | Ranged manipulation spells can be dodged. See the above section on increasing cpool.\\ | ||
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\\ | \\ | ||
An opposing spellcaster' | An opposing spellcaster' | ||
+ | |||
+ | ==== Drug Use ==== | ||
+ | Drugs can provide a variety of temporary bonuses, including attributes, pain resistance, and initiative. But some drugs can deal damage to the user. | ||
+ | ^'ware to resist drug damage^ | ||
+ | |toxin extractor | ||
==== Vision ==== | ==== Vision ==== | ||
Light and weather conditions inflict TN penalties to many actions. Where combat is concerned, this includes shooting, melee clashes, and dodge. All vision from cyberware is always considered artificial and so is generally worse than either (1) natural thermographic vision, or (2) natural lowlight vision + flashlight + thermographic shades. | Light and weather conditions inflict TN penalties to many actions. Where combat is concerned, this includes shooting, melee clashes, and dodge. All vision from cyberware is always considered artificial and so is generally worse than either (1) natural thermographic vision, or (2) natural lowlight vision + flashlight + thermographic shades. | ||
- | Natural thermographic vision is better by 1 TN in heavy rain, whereas natural lowlight vision + flashlight + thermographic shades is better by 1 TN in partial light. | + | Natural thermographic vision is better by 1 TN in heavy rain, whereas natural lowlight vision + flashlight + thermographic shades is better by 1 TN in partial light. |
+ | ^'ware providing | ||
+ | |cat's eyes | | ||