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khai_numerics [2024/05/21 15:57] – external edit 127.0.0.1 | khai_numerics [2025/02/22 21:58] (current) – [Firearms] khai | ||
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^weapon | ^weapon | ||
|heavy pistol | |heavy pistol | ||
- | |submachine gun |FA 6 |13D |one handed (allows shield); base 7M SMG with +1 integral recoil comp | | + | |submachine gun |FA 6 |13D |one handed (allows shield); base 7M with +1 integral recoil comp | |
- | |assault rifle |FA 6 |14D |base 8M AR with either +1 integral recoil, or +2 integral recoil | + | |assault rifle |FA 6 |14D/15S |
|shotgun | |shotgun | ||
- | |sniper rifle | + | |sniper rifle |
- | |heavy MG |FA 5 |16D |requires 8 bod and 8; base 11S HMG (only one such model is available in the game) | | + | |heavy MG |FA 5 |16D |requires 8 bod and 8 str; base 11S | |
=== With a cyberarm gyromount (compensates 3 points of recoil, but only for light MGs or smaller) === | === With a cyberarm gyromount (compensates 3 points of recoil, but only for light MGs or smaller) === | ||
^weapon | ^weapon | ||
- | |submachine gun |FA 8 | + | |submachine gun |FA 9 |
- | |assault rifle |FA 9 |17D | + | |assault rifle |FA 9 |18D |
|light MG |FA 8 |16D |high ammo capacity | |light MG |FA 8 |16D |high ammo capacity | ||
=== With a heavy gyromount or tripod (compensates 6 points of recoil), or vehicle mounted (halves recoil) === | === With a heavy gyromount or tripod (compensates 6 points of recoil), or vehicle mounted (halves recoil) === | ||
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NOTE: tripod use requires the prone position (thus no dodge dice, penalty to target you with ranged, and bonus to target you with melee) | NOTE: tripod use requires the prone position (thus no dodge dice, penalty to target you with ranged, and bonus to target you with melee) | ||
^weapon | ^weapon | ||
- | |submachine gun |FA 10 | + | |submachine gun |FA 10 |
- | |assault rifle |FA 10 | + | |assault rifle |FA 10 |
- | |heavy MG |FA 10 | + | |heavy MG |FA 10 |
==== Melee Weapons ==== | ==== Melee Weapons ==== |