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khai_adept [2024/09/06 16:39] – [Ranged Combat] remove claim of no spell/ware equivalent to side step, since cpool khaikhai_adept [2024/10/27 15:02] (current) – [The Natural Adept] khai
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 ==== The Natural Adept ==== ==== The Natural Adept ====
-In general, loading up on high-grade cyberware and bioware tends to provide more benefits than we would have gained from the lost magic. Nothing that we do or use depend on our essence rating, and we can recover lost magic through initiation. Our maximum magic rating does get reduced; with zero magic lost to implants, our maximum magic rating is 26. With 3 or more magic lost to implants, our maximum magic rating is 20.+In general, loading up on high-grade cyberware and bioware tends to provide more benefits than we would have gained from the lost magic. Nothing that we do or use depend on our essence rating, and we can recover lost magic through initiation. Our maximum magic rating does get reduced; with zero magic lost to implants, our maximum magic rating is 26. With 3 or more magic lost to implants, our maximum magic rating is 20. But 26 magic doesn't really compare to 20 magic + up to 5.99 essence of cyberware + up to 8.0 index of bioware.
  
-However, that's not necessarily the case in group play, because a spellcaster'heal spell has a TN that depends on their target's essenceIf we have a full 6 essence, then mage has good odds of healing us for 8 boxes, or a shaman can heal us for 12 boxes, with just a single cast. This sort of pairing has an additional synergy in that our pain relief power can be used to alleviate their spell drain.+However, the natural adept does get benefits in RP or group play: the dice we use for our pain relief and empathic healing powers is our magic ratingthe former of which can be used to recover a spellcaster'drain (and is the only mechanic in the game that can do so)In addition, our higher essence makes it lot easier for the spellcaster to use their heal spell on us and may also reduce social penalties in PRUNs.
  
 ==== Unarmed Combat ==== ==== Unarmed Combat ====
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 Some notable adept powers where 'ware do not provide a similar effect: Some notable adept powers where 'ware do not provide a similar effect:
-  * side step (+dodge dice) 
   * counterstrike (+melee dice when defending)   * counterstrike (+melee dice when defending)
   * magic resistance (+dice against spells)   * magic resistance (+dice against spells)
khai_adept.1725665955.txt.gz · Last modified: 2024/09/06 16:39 by khai