Site Tools


houserules

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
houserules [2025/05/01 10:17] – [Skill caps] Awakened do have any skill caps on languages. bishihouserules [2025/12/31 11:36] (current) – [Spirits] guanlu
Line 56: Line 56:
 ==== Lifestyle and Purchases ==== ==== Lifestyle and Purchases ====
   * Lifestyles cannot be purchased outright for 100 months' rent (SR3.241);   * Lifestyles cannot be purchased outright for 100 months' rent (SR3.241);
-  * vehicles containing Living Amenities (mobile homes / "RV"s: R3.119, SSG.136) can be purchased within character generation or during play and the character may 'live' within, indefinitely, without further cost;+  * vehicles containing Living Amenities (mobile homes / "RV"s: R3.119, SSG.136) can be purchased within character generation or during play and the character may 'live' within, indefinitely, without further cost, this does not confer a Lifestyle;
   * Lifestyles may be leased (''HELP LEASE'') in blocks of 30 //real life// days;   * Lifestyles may be leased (''HELP LEASE'') in blocks of 30 //real life// days;
     * Lifestyles may be shared (''HELP HOUSE'', ''HELP RETRIEVE'') with guests, but splitting rent is the leaseholder's responsibility;     * Lifestyles may be shared (''HELP HOUSE'', ''HELP RETRIEVE'') with guests, but splitting rent is the leaseholder's responsibility;
Line 94: Line 94:
   * Nature Spirits dissipate if their conjurer leaves their Domain (rather than remain in their Domain to continue carrying out their last ordered services: SR3.184);   * Nature Spirits dissipate if their conjurer leaves their Domain (rather than remain in their Domain to continue carrying out their last ordered services: SR3.184);
   * consequently a Nature Spirit will rarely last more than a few Rooms, in practice.   * consequently a Nature Spirit will rarely last more than a few Rooms, in practice.
-For this reason, if creating a Shaman with Conjuring, pick a [[totems|Mentor Totem]] with a bonus to Spirits of Man (eg, Monkey or Dark King), a meta with high Charisma, and a Power or Spirit Focus - because you'll be constantly resummoning (''HELP DOMAIN'', ''HELP TOTEMS'', ''HELP SPIRITS'', ''HELP ORDER''.)+(''HELP DOMAIN'', ''HELP TOTEMS'', ''HELP SPIRITS'', ''HELP ORDER''.)
  
 ==== Astral Projection ==== ==== Astral Projection ====
houserules.1746119842.txt.gz · Last modified: by bishi