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| houserules [2025/05/01 17:17] – [Skill caps] Awakened do have any skill caps on languages. bishi | houserules [2026/10/03 03:42] (current) – [Bugs] guanlu | ||
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| ==== Lifestyle and Purchases ==== | ==== Lifestyle and Purchases ==== | ||
| * Lifestyles cannot be purchased outright for 100 months' | * Lifestyles cannot be purchased outright for 100 months' | ||
| - | * vehicles containing Living Amenities (mobile homes / " | + | * vehicles containing Living Amenities (mobile homes / " |
| * Lifestyles may be leased ('' | * Lifestyles may be leased ('' | ||
| * Lifestyles may be shared ('' | * Lifestyles may be shared ('' | ||
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| * Nature Spirits dissipate if their conjurer leaves their Domain (rather than remain in their Domain to continue carrying out their last ordered services: SR3.184); | * Nature Spirits dissipate if their conjurer leaves their Domain (rather than remain in their Domain to continue carrying out their last ordered services: SR3.184); | ||
| * consequently a Nature Spirit will rarely last more than a few Rooms, in practice. | * consequently a Nature Spirit will rarely last more than a few Rooms, in practice. | ||
| - | For this reason, if creating a Shaman with Conjuring, pick a [[totems|Mentor Totem]] with a bonus to Spirits of Man (eg, Monkey or Dark King), a meta with high Charisma, and a Power or Spirit Focus - because you'll be constantly resummoning | + | ('' |
| ==== Astral Projection ==== | ==== Astral Projection ==== | ||
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| The following are unavailable: | The following are unavailable: | ||
| * Ambidexterity (CC.96); | * Ambidexterity (CC.96); | ||
| + | * Aptitude; | ||
| * Bonus Attribute; | * Bonus Attribute; | ||
| * Exceptional Attribute; | * Exceptional Attribute; | ||
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| * Lightning Reflexes; | * Lightning Reflexes; | ||
| - | The following have custom implementation: | ||
| - | * Daredevil (3 points): 3 free automatic successes per PRun | ||
| ===== Archetypes ===== | ===== Archetypes ===== | ||
| The following are available: | The following are available: | ||
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| ==== Centering ==== | ==== Centering ==== | ||
| - | In pen-and-paper play, adepts can learn the Centering Metamagic multiple times (MitS.73), applying it to an increasing breadth of Skill Groups. The MUD implementation blocks reselection of the Centering option during Initiation if it has previously been selected in Initiation more often than it has been bestowed by a Metamagic trainer. Since Centering is NERP, this makes no difference in MUD-play, but for PRuns alert your GM that you ought to have access to (up to) Initiate Grade picks from the following menu: | + | To learn Centering in the MUD: |
| - | * Athletics and Stealth (mandatory) | + | |
| - | * all B&R skills | + | |
| - | * all Melee Combat skills including Sorcery | + | |
| - | * all Ranged Combat skills | + | |
| - | * all Knowledge skills | + | |
| - | * all Language skills | + | |
| - | * all Social skills | + | |
| - | * all Technical skills | + | |
| - | * all Vehicle skills | + | |
| - | * one NERP skill chosen individually | + | |
| - | For more on Centering, see MitS.30, 72 for the Magical Skill and MitS.73 for the MMT. To learn Centering in the MUD: | + | |
| - HAIL a taxi and ENTER it; | - HAIL a taxi and ENTER it; | ||
| - SAY nerp and LEAVE it; | - SAY nerp and LEAVE it; | ||
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| * [[https:// | * [[https:// | ||
| - | * [[https:// | ||
| * [[https:// | * [[https:// | ||
| - | * < | ||
| * [[https:// | * [[https:// | ||
| - | * < | ||
| * [[https:// | * [[https:// | ||
| - | * [[https:// | ||
| * [[https:// | * [[https:// | ||
| * [[https:// | * [[https:// | ||
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| The project binary is hosted on '' | The project binary is hosted on '' | ||
| * port 4000 if you like a lot of chat on radio, OOC and newbie channels; | * port 4000 if you like a lot of chat on radio, OOC and newbie channels; | ||
| - | * port 4001 if you like '' | + | |