Site Tools


houserules

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
houserules [2024/05/21 15:57] – external edit 127.0.0.1houserules [2025/03/06 09:13] (current) – [Hoarding, item damage and loss] guanlu
Line 378: Line 378:
  
 ===== Equipment ===== ===== Equipment =====
-<del>Active players often ''DONATE'' surplus loot rather than lug it around in their bags, trying to find a merchant willing to offer scratch for it. 80% of donations are teleported to the Rummage Bins in the Neophyte Guild, often including abundant branded armour, and firearms without ammunition. Combined with the generous Nuyen awards from Neophyte Johnson autoruns, it is very viable to assign -5 Build Points to Resources in character generation (500Y) and acquire all necessary equipment from scavenging.</del> 
  
 ==== Armour ==== ==== Armour ====
Line 422: Line 421:
  has been damaged  has been damaged
  has been destroyed  has been destroyed
- would have been damaged, but was shielded by your newbiestatus!+ would have been damaged, but was shielded by your newbiestatus! (Recent change: items are render useless until repaired instead of fully destroyed. - Alak)
 (OOC message: Be careful with these enemies; your deck would have taken permanent damage</code> (OOC message: Be careful with these enemies; your deck would have taken permanent damage</code>
 You can configure your MUD client to remember / alert you when such strings are detected. You can take damaged equipment to an NPC for repair: You can configure your MUD client to remember / alert you when such strings are detected. You can take damaged equipment to an NPC for repair:
Line 441: Line 440:
 When this happens, you can: When this happens, you can:
   * ''JUNK'' items you know are useless;   * ''JUNK'' items you know are useless;
-  * <del>''DONATE'' items you think might help newbies (restrictions apply --- see ''PROBE'' for details);</del> 
   * ''DROP'' items that are heavy / low priority and come back for them later (items left in corpses will be despawned by The Coroner after a timeout but items left on the ground will remain unless/until another player loots them or the server restarts);   * ''DROP'' items that are heavy / low priority and come back for them later (items left in corpses will be despawned by The Coroner after a timeout but items left on the ground will remain unless/until another player loots them or the server restarts);
  
houserules.1716332266.txt.gz · Last modified: 2024/05/21 15:57 by 127.0.0.1