This shows you the differences between two versions of the page.
| help_law [2023/12/23 17:52] – Created page for law help file zhihai | help_law [2024/05/21 15:57] (current) – external edit 127.0.0.1 | ||
|---|---|---|---|
| Line 1: | Line 1: | ||
| + | < | ||
| + | LAW | ||
| + | Here is a basic crash course on law in 2064. What laws are there now? | ||
| + | What weapon is legal to carry in the streets?  | ||
| + | thumb is any weapon that is legal to carry in the streets of the United  | ||
| + | States today.  | ||
| + | are legal in 2064 UCAS (United Canadian and American States) territories  | ||
| + | such as the Seattle/ | ||
| + | territories are generally more lenient, but the officials there generally  | ||
| + | will frag anything that looks out of place.  | ||
| + | guard their borders ferociously, | ||
| + | Paladin Corps trying to slip the border into Portland is generally not a | ||
| + | good idea unless you got a good plan to get in there or have a special  | ||
| + | Visa issued by the Tir officials.  | ||
| + | the world are considered extraterritorial, | ||
| + | own nation unto themselves.  | ||
| + | shadowrunner can take advantage of this by going onto megacorp territory  | ||
| + | when chased by Lone Star, then looking for a way out through another route | ||
| + | to get back on the UCAS turf that Lone Star patrols.  | ||
| + | respect your rights, but they do respect extraterritoriality and | ||
| + | jurisdictions, | ||
| + | SINS also play a dominant role in the laws of the world of Shadowrun in | ||
| + | 2064. If you do not have legal SIN (System Identification Number -- | ||
| + | kinda like todays Social Security Numbers in the United States) you have | ||
| + | no rights and do not exist.  | ||
| + | get them at any government or Lone Star office for a bribe, er I mean fee | ||
| + | (not having a SIN is a felony offense, neat huh?) and blammo you now have | ||
| + | a legal SIN, and can work, play, and for you shadowy types get weapon  | ||
| + | permits and such.  If you have a criminal SIN you can do very little  | ||
| + | legally and the cops go out of their way to make your life a living hell.   | ||
| + | If you have this problem, perhaps you can hire a decker to " | ||
| + | SIN for you but it won't be cheap.  | ||
| + | corp has legal jurisdiection over any part of its complex, if the law | ||
| + | broken is not federal (then it becomes an FBI affair in the UCAS).  | ||
| + | maybe it is legal to walk through Ares Macrotechnology' | ||
| + | sidearm, but Renraku might geek you on sight for the same thing.  | ||
| + | worse, as corporate punishments do often tend to be worse than UCAS | ||
| + | sentencing.  | ||
| + | godforsaken hellhole of a country in Africa or Asia, where that corp' | ||
| + | power is absolute.  | ||
| + | shadow of the sprawl, (or shadowrunner if you will), it is well advised to | ||
| + | keep a very low profile, keep your gear hidden and stashed until you are | ||
| + | on the run itself.  | ||
| + | is officially a " | ||
| + | |||
| + | Here are some areas that do not draw too much attention from the Lone | ||
| + | Star, that are within the UCAS territory of Seattle: | ||
| + | |||
| + | Puyallup Barrens | ||
| + | Redmond Barrens | ||
| + | Tarislar | ||
| + | Ork Underground | ||
| + | Chinatown | ||
| + | |||
| + | As you read that list you will realize that they are all dominated by | ||
| + | gangs, the Mafia, and the Yakuza.  | ||
| + | often, and tend to take a long time to get there if they show up at all.   | ||
| + | If you are being chased by the Star its probably a good idea to lay low in | ||
| + | the Barrens or another place similar to it where they don't have much of a | ||
| + | presence.  | ||
| + | normalized (less metahuman) so they get more attention from the officials  | ||
| + | to keep out the " | ||
| + | </ | ||