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| + | CYBERWARE | ||
| + | Usage: CYBERWARE | ||
| + | |||
| + | Cyberware is a catch all term for electronic and mechanical systems implemented to replace parts of | ||
| + | or enhance the metahuman body. Everything from increased strength and speed, to retractable razors | ||
| + | (a favorite of the street samurai) is possible. | ||
| + | |||
| + | However, there are limitations. First, all cyberware has two costs -- a monetary value, and an | ||
| + | essence cost. In Shadowrun the process of dehumanizing and losing tissue causes the wielder to lose | ||
| + | part of their 'life force', | ||
| + | directly related to what the essence cost of the cyberware is and your essence. | ||
| + | |||
| + | While cyberware can easily be removed and replaced at any time by a competent street doc, there is | ||
| + | no known method to reacquiring essence once lost. | ||
| + | |||
| + | See Also: ESSENCE, ESSENCE HOLE, BIOWARE, CYBERDOC | ||
| + | </ | ||