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===== Decker Archetype ===== | ===== Decker Archetype ===== | ||
- | This archetype | + | Data is Nuyen. |
- | Pros:\\ | + | A decker hacks the Matrix through |
- | 1. Deckers can generate | + | |
- | 2. Ready to make their own programs, just needs to pick up optical chips.\\ | + | |
- | 3. With SMG skill 6 and a smartlink II, also capable in physical combat.\\ | + | |
- | Cons:\\ | + | ==== Game Play ==== |
- | 1. To learn Matrix | + | The Matrix is itself |
- | 2. There is a significant time commitment needed | + | |
- | ====If you are looking to create a custom character: | + | In the physical world, a decker plays similar |
- | // | + | |
- | Most Matrix tests involve | + | Coming out of character generation, |
- | Maxing-out the ratings of your utility program | + | ==== Key Features ==== |
+ | While there is limited interaction (as currently implemented | ||
- | ====Whether you are creating | + | Searching Matrix datastores for paydata provides |
- | Because | + | |
- | The help file for decker reads: | + | SMGs are only slightly weaker than ARs, in exchange |
- | < | + | |
- | Deckers | + | |
- | By 2064, the entire world depends on the Matrix | + | |
- | information. | + | |
- | can be more dangerous than a Street Sam in the city. From slipping between | + | |
- | the cracks, | + | |
- | control over that virtual reality. | + | |
- | No matter how good a decker is, they will always need Programs to keep | + | ==== Progression ==== |
- | them alive. Not only this, they also use Utilities to help make their | + | The first program you should create (or obtain from another |
- | way around the Matrix. | + | |
- | </ | + | |
- | Starting stats: | + | While the programs that you start with are enough for early Matrix missions, there are other programs that you may wish to pick up sooner rather than later, such as Evaluate to help with finding paydata and Decrypt to help with encrypted paydata and hosts. |
- | < | + | |
- | Race | + | |
- | Body 3 ( 3) | + | |
- | Quickness | + | |
- | Strength | + | |
- | Charisma | + | |
- | Intelligence | + | |
- | Willpower | + | |
- | Essence | + | |
- | Bioware Index [ 3.40] | + | |
- | Essence Index [ 6.44] | + | |
- | Magic 0 ( 0) | + | |
- | Reaction | + | |
- | </ | + | |
- | Starting skills: | + | In the physical world, you will want to find a gunsmithing workshop so that you can replace your Ingram Smartgun' |
- | < | + | |
- | Brawling | + | |
- | Sub-Machine Guns (innate / rank 6) | + | |
- | Cyberterminal Design | + | |
- | Computers | + | |
- | Electronics | + | |
- | Computer B/R (innate / rank 6) | + | |
- | Negotiation | + | |
- | Corporate Etiquette | + | |
- | Street Etiquette | + | |
- | Program Design (Combat) | + | |
- | Program Design (Defensive) | + | |
- | Program Design (Operational) | + | |
- | Program Design (Special) | + | |
- | Program Design (Cyberterminal) | + | |
- | Data Brokerage | + | |
- | Driving/ | + | |
- | </ | + | |
- | Starting 'ware: | + | ==== Build ==== |
- | < | + | The pre-built archetypes were designed using the standard custom character creation rules, with the intent of providing generalist builds that are fully functional immediately out of character generation. There is a trade off in that such builds are less efficient in the use of their chargen points and resources. For this reason, as well as to improve the new player experience, they have been permitted up to 20k additional nuyen in their build, plus a free electronics kit, pocket secretary, phone, subsidy card, ammunition, and 2 points of brawling skill (not listed below). |
- | You have the following cyberware: | + | |
- | Eye package w/LL, TH and FC -alpha | + | |
- | a smartlink-2 system | + | |
- | a math SPU III | + | |
- | an encephalon II | + | |
- | a datajack | + | |
- | You have the following bioware: | + | The Decker archetype was built using the points system: |
- | muscle augmentation II | + | 46 attributes (23) |
- | enhanced articulation | + | 44 skills (44) |
- | a cerebral booster II - cultured | + | 30 resources (1m nuyen) |
- | muscle toner III | + | |
- | </ | + | 0 magic (mundane) |
- | Starting gear: | + | Attributes: |
- | < | + | |
- | Worn: | + | |
- | worn over shoulder A Neophyte Guild duffelbag | + | |
- | worn about body a London Fog ' | + | |
- | worn on body a plated armor vest | + | |
- | worn underneath | + | |
- | worn on arms a pair of forearm guards | + | |
- | worn on thigh a thigh holster | + | |
- | worn on legs a pair of black BDU pants | + | |
- | worn on feet a pair of white trainers | + | |
- | Inventory: | + | Skills: |
- | a Neophyte Guild housing subsidy card | + | |
- | a welcome brochure | + | |
- | a CMT Avatar cyberdeck | + | |
- | a cellular phone | + | |
- | a pocket secretary | + | |
- | a basic electronics kit | + | |
- | a Mitsuhama Z4 desktop computer | + | |
- | a Novatech Burner | + | |
- | The Title to a Ford Bison | + | |
- | a cyberdeck repair kit | + | Data Brokerage |
- | a DocWagon basic modulator | + | |
- | an SCK Model 100 | + | |
- | </ | + | |
- | Starting deck: | + | Cyberware: |
- | < | + | a datajack |
- | MPCP 7 | + | an encephalon II |
- | Active Memory 700 | + | a math SPU III |
- | Storage Memory 569/1400 | + | a smartlink-2 system |
- | Hardening 4 | + | some bone lacing (kevlar) |
- | I/O 300 | + | a dermal sheathing |
- | Response Increase 1 | + | |
- | Persona Programs: | + | Bioware: |
- | Bod: | + | cat's eyes |
- | Masking: | + | a cerebral booster II - cultured |
- | Sensors: | + | muscle toner III |
- | Evasion: | + | a trauma damper - cultured |
+ | |||
+ | Cyberdeck: | ||
+ | a CMT Avatar cyberdeck | ||
+ | | ||
+ | a Fuchi Ltd evasion persona chip (r3 evasion) | ||
+ | a Novatech Level Six Bod Program | ||
+ | a Novatech Level Six Masking Program | ||
+ | a Novatech Level Six Sensors Program | ||
+ | Other Software: | ||
+ | a matrix sword R:4 (r4 attack) | ||
+ | a Transys ' | ||
+ | a FoxFire ' | ||
+ | a Renraku " | ||
+ | a Transys ' | ||
+ | a Transys ' | ||
+ | a Novatech Fifth Sleaze program | ||
+ | |||
+ | Worn: | ||
+ | Eyes: a pair of thermographic goggles | ||
+ | About: | ||
+ | Body: a plated armor vest (4b/3i) | ||
+ | Underneath: form-fitting body armor III (4b/1i) | ||
+ | Arms: a pair of forearm guards (+0b/+1i) | ||
+ | Waist: | ||
+ | Thigh: a thigh holster | ||
+ | Legs: a pair of extremely baggy dark blue jeans | ||
+ | Feet: a pair of white sneakers | ||
- | Other Software: | + | Weapons: |
- | a matrix sword R:4 | + | |
- | a Transys ' | + | |
- | a FoxFire ' | + | |
- | A Renraku " | + | |
- | a Transys ' | + | |
- | a Transys ' | + | |
- | A CatCo Sleaze Program | + | |
- | A Fuchi Ltd evasion persona chip | + | |
- | a Novatech Level Six Bod Program | + | |
- | a Novatech Level Six Masking Program | + | |
- | a Novatech Level Six Sensors Program | + | |
- | </ | + | |
+ | Other: | ||
+ | a DocWagon gold modulator | ||
+ | a microtronics tool kit | ||
+ | a medkit | ||
+ | a Mitsuhama Z4 desktop computer | ||
+ | a Novatech Burner | ||
+ | The Title to a Ford Bison | ||