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aliases [2024/02/16 03:28] – Progress bloodninjaaliases [2024/04/02 05:35] (current) – Progress bloodninja
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   * Ritual casting a bunch of spells;   * Ritual casting a bunch of spells;
   * Power focus;   * Power focus;
 +  * slotting a Skillsoft into a Chipjack;
   * etc.   * etc.
  
 A quick way to get back up to speed is to bundle them together into an alias that is uniquely tailored to your character. An example might be: A quick way to get back up to speed is to bundle them together into an alias that is uniquely tailored to your character. An example might be:
 <code> <code>
-alias buff activate Quintessence; activate Pain Editor; spool 6 0 0; cast Levitate self; spool 0 0 6; cpool 0 10 0+alias buff jack Negotiation; activate Quintessence; activate Pain Editor; spool 6 0 0; cast Levitate self; spool 0 0 6; cpool 0 10 0
 </code> </code>
 You will need to build your own recipe specific to the weapons / augmentations / powers / spells your character has collected. You will need to build your own recipe specific to the weapons / augmentations / powers / spells your character has collected.
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 alias pocsec use poc; 1; r; 1; ; b; b alias pocsec use poc; 1; r; 1; ; b; b
 </code> </code>
 +Likewise you can rapidly send a one-liner with this alias:
 +<code>
 +alias pocsend use poc; 1; s; $1;Hi $*;;@; b; b
 +</code>
 +used by typing the recipient followed by the entire message on one line:
 +<code>
 +pocsend FirstLast it was great running missions with you today - thanks!
 +</code>
 +Test it by //pocsend//ing your own character a test message.
 +
 If you use a pocsec for an extended period, you can type ''history OOC'', ''history newbie'', etc. to check what you missed. If you use a pocsec for an extended period, you can type ''history OOC'', ''history newbie'', etc. to check what you missed.
  
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 ==== Trade ==== ==== Trade ====
-Transfer nuYen from your cash to your credstick: 
-<code> 
-alias cred deposit $1; transfer $1 credstick; look credstick; balance 
-</code> 
-then use it for example, ''cred 1500''. If you forget to supply a value, 11 nuYen will be attempted. FIXME 
- 
-It is trivially easy to compromise credsticks in [[houserules#decking|the MUD implementation]] using ''crack credstick'' until it "hums silently" (‽‽). After that, at an ATM one can drain the cracked stick and dispose of it. If you store all your booty in a particular container, an alias like this can streamline that for you: 
-<code> 
-alias empty get credstick backpack; activate credstick; transfer all account; look credstick; drop credstick; balance 
-</code> 
-Then you can put away your personal credstick (eg in a pocket), run this alias for all of the cracked sticks in your sack, and watch your balance rise. 
- 
 If you find yourself frequently considering and comparing a sequence of items in a shop, you can streamline this: If you find yourself frequently considering and comparing a sequence of items in a shop, you can streamline this:
 <code> <code>
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 and it's easy to accidentally forget that availoffset has been left in an extravagant state, causing all your future purchases to spend more than necessary until you think of turning availoffset on next only to find out it has been on all along. To avoid this: and it's easy to accidentally forget that availoffset has been left in an extravagant state, causing all your future purchases to spend more than necessary until you think of turning availoffset on next only to find out it has been on all along. To avoid this:
 <code> <code>
-alias hardbuy activate Kinesics; availoffset 5; buy #$1; availoffset 0; deactivate Kinesics+alias hardbuy activate Kinesics; jack Negotiation; availoffset 5; buy #$1; availoffset 0; unjack 1; deactivate Kinesics
 </code> </code>
 and then type ''hardbuy 5'', ''hardbuy 11'', etc. before continuing with your day, confident that availoffset is back to zero. and then type ''hardbuy 5'', ''hardbuy 11'', etc. before continuing with your day, confident that availoffset is back to zero.
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 As a [[houserules|houserule]], the MUD implementation disallows Dodge while prone. Therefore to avoid inadvertently wasting CPool on Dodge, you could define an alias: As a [[houserules|houserule]], the MUD implementation disallows Dodge while prone. Therefore to avoid inadvertently wasting CPool on Dodge, you could define an alias:
 <code> <code>
-alias pro cpool 0 6 4; prone+alias prone cpool 0 6 4; prone
 </code> </code>
  
 ==== Astral Projection ==== ==== Astral Projection ====
-When you first Astrally Project, your Pools are set to default and often not all your Pool dice are representedFIXME These aliases set you up for resilience and reorientation.+When you first Astrally Project, your Spell Pool is inherited and your Astral Combat Pool is recalculated. Your priorities while Projecting will likely be different from when on the Physical plane (since Drain causes Physical, not Stun, damage; and since there are no ranged attacks to Dodge) therefore you may prefer a specific pool distribution while Projecting. These aliases set you up for resilience and reorientation.
 <code> <code>
-alias pj project; cpool 0 12 0; spool 0 0 12; pools+alias pj time; project; cpool 0 12 0; spool 0 0 12; pools
 alias rt return; stand; status; penalt; exits alias rt return; stand; status; penalt; exits
 </code> </code>
 Begin projecting with ''pj''; return with ''rt''. Begin projecting with ''pj''; return with ''rt''.
  
-Remember to include ''@Z'' in your ''PROMPT'' to keep track of your Essence depleting over time.+Remember to include ''@Z'' in your ''PROMPT'' to keep track of your Essence depleting over time. ''TIME'' helps you see how much time has elapsed.
  
 ===== Matrix ===== ===== Matrix =====
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 When you jack in, you want a carefully curated set of Utilities ''LOAD''ed from your Deck's storage memory to your Icon's active memory without loading (so many) (unnecessary) Utilities that you have inadequate capacity for the essentials. Entry-level Cyberdecks have enough active memory to load most Utilities you'll need so can lean on the ''DEFAULT'' command (''HELP DEFAULT''). When you jack in, you want a carefully curated set of Utilities ''LOAD''ed from your Deck's storage memory to your Icon's active memory without loading (so many) (unnecessary) Utilities that you have inadequate capacity for the essentials. Entry-level Cyberdecks have enough active memory to load most Utilities you'll need so can lean on the ''DEFAULT'' command (''HELP DEFAULT'').
  
-As rating rises, Utility MP rises faster than Deck memory does, so there comes a point where you might want to load specific ratings of specific Utilities for specific runs -- without wanting to work that out and type it in every time:+As rating rises, [[houserules#decking|Utility MP rises faster than Deck memory does]], so there comes a point where you might want to load specific ratings of specific Utilities for specific runs -- without wanting to work that out and type it in every time:
 <code> <code>
 alias jackin connect; load armour; load browse; load sleaze; load read; load analyze; load deception; load decrypt; load attack alias jackin connect; load armour; load browse; load sleaze; load read; load analyze; load deception; load decrypt; load attack
 </code> </code>
 +
 +Substitute the generic names above for the specific brand names you've chosen.
  
 ==== Jacking out ==== ==== Jacking out ====
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 alias upload load $* alias upload load $*
 </code> </code>
-With this alias in placeif you //do// need to intentionally //upload// a file, you can use ''uploadfile'' (or you can restore access to normal ''upload'' after deleting the alias with ''ALIAS UPLOAD''). +With these aliases in place
- +  * you can use either "load" or "upload" to send content to your Icon; 
 +  * if you //do// need to intentionally //upload// a file to the host, you can use ''uploadfile''
 +  * you can restore access to normal ''upload'' after deleting the alias with ''ALIAS UPLOAD''
  
aliases.1708082923.txt.gz · Last modified: 2024/02/16 03:28 by bloodninja