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Coded Shaman Bonuses

Here are the totem bonuses/penalties that have been implemented in AwakeCE.

Totem Sorcery Dice Conjuring Dice Other
BEAR +2 health +2 forest
BUFFALO +2 health, -1 illusion +2 prairie
CAT +2 illusion +2 city
COYOTE
DOG +2 detection +2 field/hearth
DOLPHIN +2 detection, -1 combat +2 sea
EAGLE +2 detection +2 mist/storm/wind Double cyberware essence cost
GATOR +2 combat/detection, -1 illusion +2 (select domain)
LION +2 combat, -1 health +2 prairie
MOUSE +2 detection/health, -2 combat
OWL +2 at night +2 at night +2 TN to daytime magic
RACCOON +2 manipulation, -1 combat +2 city
RAT +2 detection/illusion, -1 combat +2 city
RAVEN +2 manipulation +2 mist/storm/wind +1 TN to indoor magic
SHARK +2 combat/detection +2 sea
SNAKE +2 detection/health/illusion, -1 all during combat +2 (select domain)
WOLF +2 combat/detection +2 (select domain)
BADGER +2 combat +2 forest
BAT +2 detection/manipulation +2 mist/storm/wind +2 TN to outdoor daytime magic
BOAR -1 illusion
BULL +2 health, +1 combat/detection Requires at least 4 charisma
CHEETAH +2 combat, -1 health +2 prairie Requires at least 4 quickness and 4 intelligence
COBRA +2 combat/illusion +1 forest
CRAB -1 illusion +2 sea
CROCODILE +2 combat, +1 illusion +2 sea
DOVE +2 health, +1 detection +2 mist/storm/wind
ELK +1 health, -2 combat +2 forest/desert/mountain/prairie
FISH +2 detection, -1 combat +2 (select domain)
FOX +2 illusion, -1 combat
GECKO +2 (select category), -1 combat
GOOSE +2 detection, +1 combat +2 (select domain)
HORSE +2 health +2 prairie -1 die to resist selected spell category
HYENA +2 combat, -1 health
JACKAL +2 detection/illusion, -1 combat +2 prairie
JAGUAR +2 detection, -1 health +2 forest
LEOPARD +2 combat/health +2 at night -1 die to invis resistance
LIZARD +2 health +2 (select domain)
MONKEY +2 manipulation, -1 combat +2 field/hearth/city
OTTER +2 illusion, -1 combat +2 (select domain)
PARROT +2 illusion +2 forest
POLECAT +1(+2 at night) combat, -1 health +2 forest/desert/mountain/prairie
PRAIRIEDOG +2 detection, +1 illusion, -2 combat +2 forest/desert/mountain/prairie Requires at least 4 charisma
PUMA +2 illusion +2 mountain +2 TN to outdoor daytime or crowded room magic
PYTHON +2 health +2 forest
SCORPION +2 combat/illusion -1 all +2 TN to daytime magic
SPIDER +2 detection +1 all +2 TN to outdoor magic
STAG +2 health/illusion, -1 manipulation +2 forest
TURTLE +2 illusion, -2 combat +2 (select domain)
WHALE -1 illusion +2 sea
SUN +2 combat/detection/health +2 outdoor, -2 at night Requires at least 4 charisma
LOVER +2 illution/manipulation +2 sea/lake/river/swamp Requires at least 6 charisma
SEDUCTRESS +2 illusion/manipulation +2 city/field/hearth Requires at least 6 charisma
SIREN +2 illusion/manipulation +2 sea/lake/river/swamp Requires at least 6 charisma
OAK +2 health +2 forest/hearth Requires at least 4 body and 4 strength
MOON +2 illusion/manipulation/detection, -1 combat +1 river/sea/lake
MOUNTAIN +2 manipulation, -1 illusion +2 mountain
SEA +2 health/manipulation +2 sea/hearth
STREAM +2 health, -1 combat +2 river
WIND +2 detection +2 mist/storm/wind +2 TN to indoor magic
ADVERSARY +2 combat/manipulation
BACCHUS +2 illusion +2 city/field/hearth
CREATOR -1 combat +2 city
DARKKING +2 health +2 city/field/hearth
DRAGONSLAYER +3 combat, -1 illusion/detection +1 city/field/hearth
FIREBRINGER +2 manipulation/detection, -1 illusion
HORNEDMAN +2 combat +2 desert/forest/mountain/prairie
SEAKING +2 manipulation, -1 combat +2 sea/lake/river/swamp
SKYFATHER +2 detection/manipulation +2 storm
WILDHUNTSMAN +2 illusion/detection +2 storm
WISEWARRIOR +2 combat/detection, -1 illusion
GREATMOTHER +2 field/forest/sea/lake/river/swamp
MOONMAIDEN
TRICKSTER
totems.1693774875.txt.gz · Last modified: 2023/09/03 14:01 by khai