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khai_adept [2023/10/05 18:57] – New intro, sections on natural adept and combat styles khai | khai_adept [2023/10/05 19:09] – [Cyberware/Bioware] khai | ||
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In individual play, we have no real mechanical reason to avoid loading up on cyberware and bioware. Nothing that we do or use depend on our essence rating, and we can recover lost magic through initiation. | In individual play, we have no real mechanical reason to avoid loading up on cyberware and bioware. Nothing that we do or use depend on our essence rating, and we can recover lost magic through initiation. | ||
- | However, that's not necessarily the case in group play, because a spellcaster' | + | However, that's not necessarily the case in group play, because a spellcaster' |
==== Unarmed Combat ==== | ==== Unarmed Combat ==== | ||
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==== Cyberware/ | ==== Cyberware/ | ||
- | Yes, they do reduce an adept' | + | Yes, cyberware and bioware |
- | NOTE: To determine total magic rating points lost, add together the essence costs of cyberware and half the bio index costs of bioware. | + | NOTE: To determine total magic rating points lost, add together the essence costs of cyberware and half the bio index costs of bioware.\\ |
- | NOTE: Adept improved sense powers are considered natural, whereas cyber vision mods are considered artificial | + | NOTE: Adept improved sense powers are considered natural |
Here is a comparison of magic cost for a few adept powers vs magic loss for equivalent bonuses from 'ware (assuming cultured or beta grade). In addition, it may be possible to stack adept powers and 'ware together for even higher totals. The caveat is that if you only need a bonus/power active some of the time, then an adept' | Here is a comparison of magic cost for a few adept powers vs magic loss for equivalent bonuses from 'ware (assuming cultured or beta grade). In addition, it may be possible to stack adept powers and 'ware together for even higher totals. The caveat is that if you only need a bonus/power active some of the time, then an adept' |