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houserules [2024/03/24 18:19] – Progress bloodninjahouserules [2024/05/07 22:42] (current) – [Initiation and Power Points] based on Khai's current comments in #Newbie. bloodninja
Line 951: Line 951:
 | then | every 200 TKE | every 50 TKE | | then | every 200 TKE | every 50 TKE |
 | cost | (new Grade +5) ×3 | 20 | | cost | (new Grade +5) ×3 | 20 |
 +
 +The MUD implementation limits magicians and adepts to 50 Initiations (which is well into Immortal Elf and Great Dragon territory) and 26 Magic reduced by augmentations (ie augmenting down to Magic 1 then Initiating 25 times results in Magic 20).
  
 In pen-and-paper play, many [[adeptpowers|Adept Powers]] are always-on, some are temporary (eg Attribute Boost) and some are triggered (eg Suspended State). Adepts within a Mana Warp (MitS.85) "cannot simultaneously use more Power Points worth of powers than their effective Magic Rating" and an Adept Focus (SotA64.68) "does not grant adepts additional power points, but does affect the amount they can have active at a time". In the MUD implementation, adepts can learn a number of Powers equal to their addpoint + Magic attribute as a float, but they can only ''activate'' a number of Powers simultaneously equal to their Magic attribute as an integer. A Power's cost to ''activate'' is less than or equal to its cost to ''train'' (eg Improved Attribute). In pen-and-paper play, many [[adeptpowers|Adept Powers]] are always-on, some are temporary (eg Attribute Boost) and some are triggered (eg Suspended State). Adepts within a Mana Warp (MitS.85) "cannot simultaneously use more Power Points worth of powers than their effective Magic Rating" and an Adept Focus (SotA64.68) "does not grant adepts additional power points, but does affect the amount they can have active at a time". In the MUD implementation, adepts can learn a number of Powers equal to their addpoint + Magic attribute as a float, but they can only ''activate'' a number of Powers simultaneously equal to their Magic attribute as an integer. A Power's cost to ''activate'' is less than or equal to its cost to ''train'' (eg Improved Attribute).
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   * Lightning Reflexes;   * Lightning Reflexes;
  
 +The following have custom implementation:
 +  * Daredevil (3 points): 3 free automatic successes per PRun
 ===== Archetypes ===== ===== Archetypes =====
 The following are available: The following are available:
houserules.1711329560.txt.gz · Last modified: 2024/03/24 18:19 by bloodninja