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houserules [2024/03/24 18:03] – Progress bloodninja | houserules [2024/05/07 22:42] (current) – [Initiation and Power Points] based on Khai's current comments in #Newbie. bloodninja | ||
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==== Skill caps ==== | ==== Skill caps ==== | ||
+ | Skill caps apply to [[# | ||
+ | |||
=== Magic Priority A === | === Magic Priority A === | ||
Magic is assigned to Priority A by Magicians (ie Mages and Shamans) < | Magic is assigned to Priority A by Magicians (ie Mages and Shamans) < | ||
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* vehicles currently auto-win against magic; | * vehicles currently auto-win against magic; | ||
* no control over Control Pool; | * no control over Control Pool; | ||
- | * vehicles cannot '' | ||
* vehicles cannot shoot outside the Room in which they are located; | * vehicles cannot shoot outside the Room in which they are located; | ||
* drones have no Pilot and cannot '' | * drones have no Pilot and cannot '' | ||
* drones are usually too heavy to be manually carried from room to room (unless you're a troll rigger) ('' | * drones are usually too heavy to be manually carried from room to room (unless you're a troll rigger) ('' | ||
* armour can be added to vehicles (maximum of half body or +2) but not drones; | * armour can be added to vehicles (maximum of half body or +2) but not drones; | ||
- | * can rig cars, trucks, bikes via RCDeck ('' | + | * can rig cars, trucks, bikes via RCDeck ('' |
- | * //cannot// rig cars, trucks, bikes directly ('' | + | |
* all AutoNav is only implemented to traverse GridGuide-equipped terrain: | * all AutoNav is only implemented to traverse GridGuide-equipped terrain: | ||
* higher Rating AutoNav should be able to navigate without GridGuide; | * higher Rating AutoNav should be able to navigate without GridGuide; | ||
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* the most recent fifteen Autoruns you have been offered are remembered in a queue; their Johnsons will not re-offer a job while it's in that queue; after sufficient other jobs have pushed through the queue or time has elapsed, you can repeat the jobs for as long as the Johnson continues offering them; they will decline runners whose Reputation exceeds their threshold; | * the most recent fifteen Autoruns you have been offered are remembered in a queue; their Johnsons will not re-offer a job while it's in that queue; after sufficient other jobs have pushed through the queue or time has elapsed, you can repeat the jobs for as long as the Johnson continues offering them; they will decline runners whose Reputation exceeds their threshold; | ||
* Perception: | * Perception: | ||
- | * Ultrasound vision (MM.18) usually halves Normal Visibility Modifiers (SR3.282, MM.49) but the MUD implementation just uses it to see through Invisibility spells and technology (eg Ruthenium); | + | * Ultrasound vision (MM.18) usually halves Normal Visibility Modifiers (SR3.282, MM.49) but the MUD implementation just uses it to [[#sorcery|see through Invisibility spells]] and technology (eg Ruthenium); |
==== Not implemented ==== | ==== Not implemented ==== | ||
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| then | every 200 TKE | every 50 TKE | | | then | every 200 TKE | every 50 TKE | | ||
| cost | (new Grade +5) ×3 | 20 | | | cost | (new Grade +5) ×3 | 20 | | ||
+ | |||
+ | The MUD implementation limits magicians and adepts to 50 Initiations (which is well into Immortal Elf and Great Dragon territory) and 26 Magic reduced by augmentations (ie augmenting down to Magic 1 then Initiating 25 times results in Magic 20). | ||
In pen-and-paper play, many [[adeptpowers|Adept Powers]] are always-on, some are temporary (eg Attribute Boost) and some are triggered (eg Suspended State). Adepts within a Mana Warp (MitS.85) " | In pen-and-paper play, many [[adeptpowers|Adept Powers]] are always-on, some are temporary (eg Attribute Boost) and some are triggered (eg Suspended State). Adepts within a Mana Warp (MitS.85) " | ||
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===== Rigging ===== | ===== Rigging ===== | ||
- | Rigging is performed by any character with a VC__Rig__ implanted (SR3.130). Driving via datajack and virtual dashboard (SR3.134) is not Rigging the same way that plugging your datajack into your washing machine isn't Decking. You need a VCRig to Rig and you need a Cyberdeck to Deck. | + | Rigging is performed by any character with a VC__Rig__ implanted (SR3.130). Driving via datajack and virtual dashboard (SR3.134) is not Rigging |
+ | |||
+ | In pen-and-paper play, the Car skill is used to drive wheeled/ | ||
+ | |||
+ | In the MUD implementation, | ||
A Rigger can: | A Rigger can: | ||
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* '' | * '' | ||
This is inconsistent. FIXME | This is inconsistent. FIXME | ||
- | |||
- | In pen-and-paper play, the Car skill is used to drive wheeled/ | ||
- | |||
- | In the MUD implementation, | ||
GridGuide is built //into the roads// and AutoNav is built //into the cars//. In the MUD implementation, | GridGuide is built //into the roads// and AutoNav is built //into the cars//. In the MUD implementation, | ||
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In the MUD implementation, | In the MUD implementation, | ||
+ | |||
+ | In pen-and-paper play, the Mechanical Arm (R3.152, 66, 24) can be used by a drone/ | ||
---- | ---- | ||
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* Lightning Reflexes; | * Lightning Reflexes; | ||
+ | The following have custom implementation: | ||
+ | * Daredevil (3 points): 3 free automatic successes per PRun | ||
===== Archetypes ===== | ===== Archetypes ===== | ||
The following are available: | The following are available: |