Site Tools


deckerarch

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Next revision
Previous revision
Last revisionBoth sides next revision
deckerarch [2021/01/21 22:32] – Created the outline hypercharge2deckerarch [2023/11/04 15:43] – [Build] khai
Line 1: Line 1:
-Page under construction 
 ===== Decker Archetype ===== ===== Decker Archetype =====
-This archetype is the hardest one out of the pre-made archetypes.\\+(WIP)
  
-Pros:\\ +==== Game Play ==== 
-1.\\ +(WIP)
-2.\\ +
-3.\\+
  
-Cons:\\ +==== Key Features ==== 
-1.\\ +(WIP)
-2.\\+
  
-All in all \\+==== Progression ==== 
 +(WIP)
  
-The help file for decker reads: +==== Build ==== 
-<code> +The pre-built archetypes were designed using the standard custom character creation rules, with the intent of providing generalist builds that are fully functional immediately out of character generation. There is a trade off in that such builds are less efficient in the use of their chargen points and resources. For this reason, as well as to improve the new player experience, they have been permitted up to 20k additional nuyen in their build, plus a free electronics kit, pocket secretary, phone, subsidy card, ammunition, and 2 points of brawling skill (not listed below).
-</code>+
  
-Starting stats+The Decker archetype was built using the points system
-<code> +  46 attributes (23) 
-</code>+  44 skills (44) 
 +  30 resources (1m nuyen) 
 +  0 metatype (human) 
 +  0 magic (mundane)
  
-Starting skills+Attributes
-<code> +  Body          4(7) 
-</code>+  Quickness     6(9) 
 +  Strength      3 
 +  Charisma      1 
 +  Intelligence  6(8) 
 +  Willpower     3
  
-Starting gear+Skills
-<code> +  Athletics                     3 
-</code>+  Clubs                         3 
 +  Submachine Guns               6 
 +  Computers                     6 
 +  Electronics                   3 
 +  Computer Building and Repair 
 +  Biotech                       4 
 +  Negotiation                   3 
 +  Corporate Etiquette           3 
 +  Data Brokerage                6 
 +  Driving Trucks                1
  
-Starting deck+Cyberware
-<code> +  a datajack 
-</code>+  an encephalon II 
 +  a math SPU III 
 +  a smartlink-2 system 
 +  some bone lacing (kevlar) 
 +  a dermal sheathing I
  
 +Bioware:
 +  cat's eyes
 +  a cerebral booster II - cultured
 +  muscle toner III
 +  a trauma damper - cultured
 +
 +Cyberdeck:
 +  a CMT Avatar cyberdeck                    (r7 MPCP)
 +  Persona Programs:
 +    a Fuchi Ltd evasion persona chip        (r3 evasion)
 +    a Novatech Level Six Bod Program        (r6 bod)
 +    a Novatech Level Six Masking Program    (r6 masking)
 +    a Novatech Level Six Sensors Program    (r6 sensor)  
 +  Other Software:
 +    a matrix sword R:4                      (r4 attack)
 +    a Transys 'Electro-Vest' Armour Program (r6 armor)
 +    a FoxFire 'Kitsune' Analyze program     (r6 analyze)
 +    a Renraku "Bypass" Deception Program    (r6 deception)
 +    a Transys 'Riffle' Browse Program       (r6 browse)
 +    a Transys 'Scribe' Read/Write Program   (r6 read/write)
 +    a Novatech Fifth Sleaze program         (r5 sleaze)
 +
 +Worn:
 +  Eyes:       a pair of thermographic goggles
 +  About:      a Secure jacket (5b/3i)
 +  Body:       a plated armor vest (4b/3i)
 +  Underneath: form-fitting body armor III (4b/1i)
 +  Arms:       a pair of forearm guards (+0b/+1i)
 +  Waist:      a black leather duty belt
 +  Thigh:      a thigh holster
 +  Legs:       a pair of extremely baggy dark blue jeans
 +  Feet:       a pair of white sneakers
 +
 +Weapons:
 +  an Ingram Smartgun (SMG)
 +    top: a top-mounted smartlink-2 accessory
 +    barrel: an improved gas vent II
 +    underside: a foregrip
 +
 +Other:
 +  a DocWagon gold modulator
 +  a microtronics tool kit
 +  a medkit
 +  a Mitsuhama Z4 desktop computer
 +  a Novatech Burner
 +  The Title to a Ford Bison
  
deckerarch.txt · Last modified: 2024/03/09 12:43 by khai